THE GUARDIANSVALESTIA
ESPlayer portal
Reference

Combat

Base RPG formulas and a stat calculator. Learn how damage, healing, Parry, critical chance and dodge are calculated.

These are base RPG rules, using your effective combat stats. Equipment, enhancements, mastery, clan bonuses, territories, NPC passives and mode effects can change the result. Numbers in the battle log can also reflect rounding.

Stat or effectBase rule
HP50 + 15 × CON
Rest20 + 3 × CON
Parry DEF5 × CON + STR
Parry counter3 × CON + STR
Normal offensive damage(4 × STR + random 5–15) × (1 + 0.0175 × AGI)
Focus×2
Critical hit×1.5
Power Potion×1.25
AGI flat damage mitigation2.5 × AGI
Initiative charging speedAGI + 1

STR strengthens attacks and your guard/counter. CON gives more maximum HP, Rest healing and defense. AGI affects damage, initiative, critical chance, dodge and mitigation. Critical chance and dodge chance are different curves.

AGIBase critical chanceBase dodge chance
00%0%
55%2%
1010%5%
1311%5%
1612%6%
2013%7%
4020%11%
Show the probability formulas

Through AGI 10: critical chance = AGI%; dodge = floor(AGI ÷ 2)%. Above 10: critical = [10 + floor((AGI − 10) ÷ 3)]%; dodge = [5 + floor((AGI − 10) ÷ 5)]%. Add applicable bonuses; probability is capped at 100%. Floor means discard the decimal part.

For a normal hit, dodge can avoid the hit before damage is calculated. If it connects, offensive multipliers are calculated; Parry compares against that damage or Rest adds its vulnerability multiplier. Applicable AGI mitigation, damage reduction, shields and special effects then affect how much HP is actually lost. An offensive damage number is not a promise of that much HP loss.

Try your stat distribution

This calculator models base stats and offensive damage ranges only. It excludes equipment, mastery, opponents, shields and mode modifiers. It is not a live battle prediction.

Global level
20
Points spent29 / 29
STRDamage per hit, and the spine of your parry10
AGICrit, dodge, initiative, bonus damage, and damage reduction9
CONMax HP, rest healing, block and counter10
Max HP20050 + CON×15
Rest heals5020 + CON×3
Critical chance9%AGI
Dodge chance4%AGI
Initiative10AGI + 1
Flat reduction−22.5AGI × 2.5
Parry block60CON×5 + STR
Parry counter40CON×3 + STR
One attack, against an unarmoured target
Normal52–63
Critical78–95
Focus104–127

Mixed distribution. 200 base HP and 9% base critical chance. Choose equipment to support your plan.

The Guardians Compendium. A Discord RPG built and run by Max. A reference guide based on the game code and content, updated periodically. Reward amounts, drop rates, daily caps, prices and which panels are up are set by Max on the server the bot lives in.
Contact: questions, feedback, or proposals → contact@guardiansrpg.com · Join the Discord · Privacy Policy.