
Weapons
A separate equipment slot from gear, with its own catalog, its own materials, and an active skill you fire in combat.
Weapon + gear sets
These bonuses also work alongside a completed two-gear set.
| Set | Required pieces | Bonus |
|---|---|---|
| Returning Current | Leviathan Harpoon + Tideglass Compass | If Returning Tide deals damage, your next successful REST restores 40 additional HP. Once per combat; interrupted REST does not consume it. |
| Craterheart | Meteor Anchor + Craterglass Bracer | If Gravity Well reduces an impact and you survive until next round, gain 50 shield for that round. Once per combat. |
| Royal Reflection | Mirrorbound Rapier + Mirrored Crown | Your summoned Reflection starts with shield equal to 20% of its own max HP, minimum 30 and maximum 60. Lasts until absorbed or the summon disappears. |
| Inherited Wrath | Revenant Edge + Bloodline Ring | With at least one Bloodline stack, Fallen Echo gains 10 percentage points of echo damage (50% to 60%; 75% to 85% at +5). |
How weapons work
Every weapon gives a passive that is always on, plus an active skill you fire with the skill button — it appears once you have a weapon equipped. You can only have one active skill in play per fight, and each one is once per combat.
Weapons enhance to +5 like gear, using their own recipes and materials, and every recipe needs a region signature material — so every region on the map feeds a particular weapon.
Active skills are disabled in equalized modes — Blind Drop and Airdrop combat — where everyone fights on identical footing by design.
The nineteen
Two are Bond recipes. Revenant Edge and Requiem Aegis are unlocked once for 100 Bonds at the Weapon Forge, then crafted for OIL and enhanced like any other weapon. Both channel a fallen ally's spirit, so they only do anything in team modes with someone down.
Matching a weapon to a build
Burst skills reward STR/AGI attackers: Reaper's Edge if you can push targets under 25%, Gemini Edge to split damage, Sunder Pike to drain a fast enemy's initiative and steal the turn order out from under them.
Sustain and defense suit a CON parry tank: Aegis Bulwark for a near-guaranteed parry, Guardian's Oath to eat the hit aimed at your weakest ally, Pulse Injector to parry, heal and gain Focus in one turn.
In team modes, War Banner, Tracker Bow and Bastion Standard multiply across the whole squad instead of one target.
Trainee's Edge comes from the weapon quest The First Blade, where Elric finds a sealed forge-site outside Aldenmoor and the constructs that sealed it. It has no passive and cannot be enhanced — it exists to teach the active-skill flow.
Tithe Scythe and its two-turn curse
Harrowmere’s scythe adds an active strike that curses a target only if it removes HP. Read the equipment guide for the duration, enhancement effects and workshop.
Understand the scythe and lantern ↗The Guardians Compendium. A Discord RPG built and run by Max. A reference guide based on the game code and content, updated periodically. Reward amounts, drop rates, daily caps, prices and which panels are up are set by Max on the server the bot lives in.
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